Shape nodes are the fundamental technique for creating X3D geometry and appearance.


Geometry Primitives

Shape nodes can contain one geometry node and one Appearance node. Geometry primitives include the Box, Cone, Cylinder, Sphere and Text nodes. Each is placed individually inside a Shape node. Text nodes are further configured by FontStyle nodes.

The supporting Chapter 2 slideset and course videos (NPS, YouTube) for X3D for Web Authors are available online via X3dGraphics.com.